Last time I've posted covers for my rpg. Now I'll tell you about some features of my game.
First of all, I'm a skill junkie, so there will be a skill system like that in 3.5 ed., though with consolidated skill list(~20). There will be four classes: fighting-man, magic-user, cleric and rouge(well I'm also working on a variant of Holmes split classes). Four races: human, dwarf, elf and halfling(I'm also thinking about race-as-class variant). 3.x saving throws, Bab, Defense like in d20 Modern and armour as DR like in Conan d20. Combat is going to be like in 3LBB(i.e. 1 minute round, with no fiddly actions, free actions and full rounds just attack, use skill or cast a spell and move, everything else will be up to player's/gm's description). Magic will be more or less standard vancian with sanity rules. My game will also include extensive rules for wilderness exploration/creation, city and dungeon style of game.
I intend this game to be a free rules-lite d20 system based game with old-school flavour. If you have any questions or/and suggestions concerning the game, please do it by commenting this post.
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